Flap
Every press flaps once. Let go and gravity pulls you down.
Player guide
You are a firefly. Your glow is your life: it fades in ten seconds, and whatever lies outside it is hidden in the dark. Catch stars, dodge what the light reveals, and fly as far as you can through five zones.
Keyboard, mouse or touch. One input does everything.
Every press flaps once. Let go and gravity pulls you down.
Hold any flap input for a fifth of a second, or press Shift / D.
Refills your light completely. There is always one within reach of your current light, and they sit safely between hazards. Gold, steady, glowing.
Tiny fireflies waiting in groups of three. Each one orbits you, adds a little light, and absorbs one hit instead of you. Up to three at a time; a fourth is worth +3.
Not a pick-up, but a refuge: while you fly beside a crystal cluster your light stops draining. Use them to catch your breath in the dark.
Most hazards knock you toward the ground; only the ground and the spiked ceiling end the run.
Spinning blades. A hit slams you downward hard, so flap at once. Faster in the storm.
Hangs from the ceiling at different lengths. Fly under it, or dash.
A lantern on a rope, swinging like a pendulum. Time your pass for the far end of the swing.
Violet, jittery, and it drifts toward you. Touching one drains 30% of your light. Pass it untouched for +2.
Cracks and trembles as you approach, then falls. When you hear the crack, go low.
Roosts in dark pockets, red eyes glinting. If your light reaches it, it flees. If you arrive in the dark, it dives.
Two pillars with one gap, high or low. Line up early; the gap narrows on later laps.
Sticks you for a second while your light drains 2.5× faster. A light-dash tears straight through.
Lightning lights the whole peak for a moment, a free look at what is coming. The wind shoves you up and down; keep correcting.
The run cycles through them and gets 5% faster each zone, up to +40%.
Fans spin in the dark. Thorns hang low.
Swinging lanterns and false stars over still water.
Falling stalactites, bats in the dark, crystals that hold your light.
Stone gates and the webs that span them.
Lightning, wind and the fastest fans. Then it starts again.
| Pass a hazard | +1 × multiplier |
|---|---|
| Every 5 clean passes | multiplier +1, up to ×5 |
| Get hit | multiplier back to ×1 |
| Pass with light under 25% | +2 blind bonus |
| Gold star | +5 |
| Spark | +1 (+3 when you already have three) |
| Resist a false star | +2 |
Every visitor gets a random firefly name, like Flying as Misty Moth 42 ✎. Tap the chip on the menu to choose your own; names are unique. Your best score is kept, and the Top 10 shows where you stand, even outside the ten.
Ninety seconds, narrated.
Free, in your browser. Works on phones too.